Trait diem_time_service::TimeServiceTrait
source · pub trait TimeServiceTrait: Send + Sync + Clone + Debug {
// Required methods
fn now(&self) -> Instant;
fn now_unix_time(&self) -> Duration;
fn sleep(&self, duration: Duration) -> Sleep ⓘ;
fn sleep_blocking(&self, duration: Duration);
// Provided methods
fn now_secs(&self) -> u64 { ... }
fn sleep_until(&self, deadline: Instant) -> Sleep ⓘ { ... }
fn interval(&self, period: Duration) -> Interval { ... }
fn interval_at(&self, start: Instant, period: Duration) -> Interval { ... }
fn timeout<F: Future>(&self, duration: Duration, future: F) -> Timeout<F> ⓘ { ... }
fn timeout_at<F: Future>(&self, deadline: Instant, future: F) -> Timeout<F> ⓘ { ... }
}Required Methods§
sourcefn now(&self) -> Instant
fn now(&self) -> Instant
Query a monotonically nondecreasing clock. Returns an opaque type that
can only be compared to other Instants, i.e., this is a monotonic
relative time whereas now_unix_time is a
non-monotonic absolute time.
On Linux, this is equivalent to
clock_gettime(CLOCK_MONOTONIC, _)
See Instant for more details.
sourcefn now_unix_time(&self) -> Duration
fn now_unix_time(&self) -> Duration
Query the current unix timestamp as a Duration.
When used on a TimeService::real(), this is equivalent to
SystemTime::now().duration_since(SystemTime::UNIX_EPOCH).
Note: the Duration returned from this function is NOT guaranteed to
be monotonic. Use now if you need monotonicity.
From the SystemTime docs:
Distinct from the
Instanttype, this time measurement is not monotonic. This means that you can save a file to the file system, then save another file to the file system, and the second file has aSystemTimemeasurement earlier than the first. In other words, an operation that happens after another operation in real time may have an earlier SystemTime!
For example, the system administrator could clock_settime into the
past, breaking clock time monotonicity.
On Linux, this is equivalent to
clock_gettime(CLOCK_REALTIME, _).
sourcefn sleep(&self, duration: Duration) -> Sleep ⓘ
fn sleep(&self, duration: Duration) -> Sleep ⓘ
Return a Future that waits until duration has passed.
No work is performed while awaiting on the sleep future to complete. Sleep
operates at millisecond granularity and should not be used for tasks that
require high-resolution timers.
Cancelation
Canceling a sleep instance is done by dropping the returned future. No additional cleanup work is required.
sourcefn sleep_blocking(&self, duration: Duration)
fn sleep_blocking(&self, duration: Duration)
Blocks the current thread until duration time has passed.
Provided Methods§
sourcefn now_secs(&self) -> u64
fn now_secs(&self) -> u64
Query the current unix timestamp in seconds.
Equivalent to self.now_unix_time().as_secs().
See now_unix_time.
sourcefn sleep_until(&self, deadline: Instant) -> Sleep ⓘ
fn sleep_until(&self, deadline: Instant) -> Sleep ⓘ
sourcefn interval(&self, period: Duration) -> Interval
fn interval(&self, period: Duration) -> Interval
Creates a new Interval that yields with interval of period. The
first tick completes immediately. An interval will tick indefinitely.
Cancelation
At any time, the Interval value can be dropped. This cancels the interval.
Panics
This function panics if period is zero.
sourcefn interval_at(&self, start: Instant, period: Duration) -> Interval
fn interval_at(&self, start: Instant, period: Duration) -> Interval
sourcefn timeout<F: Future>(&self, duration: Duration, future: F) -> Timeout<F> ⓘ
fn timeout<F: Future>(&self, duration: Duration, future: F) -> Timeout<F> ⓘ
Require a Future to complete before the specified duration has elapsed.
If the future completes before the duration has elapsed, then the completed
value is returned. Otherwise, Err(Elapsed) is returned and the future is
canceled.
Cancelation
Cancelling a timeout is done by dropping the future. No additional cleanup or other work is required.
The original future may be obtained by calling Timeout::into_inner. This
consumes the Timeout.