Enum move_cli::GenerateCommand
source · pub enum GenerateCommand {
StructLayouts {
module: String,
options: StructLayoutOptions,
},
}Variants§
StructLayouts
Fields
§
options: StructLayoutOptionsIf set, generate bindings for the specified struct and type arguments. If unset, generate bindings for all closed struct definitions
Generate struct layout bindings for the modules stored on disk under storage
Trait Implementations§
source§impl StructOpt for GenerateCommand
impl StructOpt for GenerateCommand
source§fn from_clap(matches: &ArgMatches<'_>) -> Self
fn from_clap(matches: &ArgMatches<'_>) -> Self
Builds the struct from
clap::ArgMatches. It’s guaranteed to succeed
if matches originates from an App generated by [StructOpt::clap] called on
the same type, otherwise it must panic.§fn from_args() -> Selfwhere
Self: Sized,
fn from_args() -> Selfwhere Self: Sized,
Builds the struct from the command line arguments (
std::env::args_os).
Calls clap::Error::exit on failure, printing the error message and aborting the program.§fn from_args_safe() -> Result<Self, Error>where
Self: Sized,
fn from_args_safe() -> Result<Self, Error>where Self: Sized,
Builds the struct from the command line arguments (
std::env::args_os).
Unlike [StructOpt::from_args], returns clap::Error on failure instead of aborting the program,
so calling .exit is up to you.§fn from_iter<I>(iter: I) -> Selfwhere
Self: Sized,
I: IntoIterator,
<I as IntoIterator>::Item: Into<OsString> + Clone,
fn from_iter<I>(iter: I) -> Selfwhere Self: Sized, I: IntoIterator, <I as IntoIterator>::Item: Into<OsString> + Clone,
Gets the struct from any iterator such as a
Vec of your making.
Print the error message and quit the program in case of failure. Read more§fn from_iter_safe<I>(iter: I) -> Result<Self, Error>where
Self: Sized,
I: IntoIterator,
<I as IntoIterator>::Item: Into<OsString> + Clone,
fn from_iter_safe<I>(iter: I) -> Result<Self, Error>where Self: Sized, I: IntoIterator, <I as IntoIterator>::Item: Into<OsString> + Clone,
Gets the struct from any iterator such as a
Vec of your making. Read more